I'm working on a mobile gaming company. I plan to become a marketing genius at exposing my apps and others. I'm currently working on a project scope for a mobile game. This industry has been very profitable and it'll help allow me to use my company in order to benefit others in the world. I'm all about being a Philanthropist and having an ethical approach to business.
Just looking for some beginner - senior level SKILLED talent that would like to work with me through this journey and find some investors for advertising costs primarily. My top competitor is Idle heroes for my first gaming idea and they made 100 million last year. There's so much freedom of entry in this area of gaming and would love to build a solid team. I have some ingenious innovation to add to the industry and would love to be the first to do so. Where should I should start? I'm new at this so please be polite. I have been a software engineer for 6 years but never went out on my own.
Connect with me if you'd like: https://www.linkedin.com/in/leonardblocker
Good stuff....also look at MeetUps as an option but basically you probably have the areas covered (i.e. LinkedIn, CofoundersLab, and your network)
For finding investors, it really depends on your location. I would seek out investors that have investments/interest in the gaming sector in your city first before going outside of your city. Having angel investors in your city makes it easier to build and manage the relationship. You would leverage the same channels you use to find a co-founder/partner to find investors as well.
If you just need marketing money, you can opt for crowdfunding for the marketing money. https://fitsmallbusiness.com/best-crowdfunding-sites/
As you start networking, we can send people to your crowdfunding page which can lead to them either contributing to your crowdfunding campaign or contacting you directly for an investment opportunity.
Good luck on your journey!
Investors in my experience aren't interested in funding advertising. If you haven't already proven that your existing advertising is capable of winning customers, you're asking an investor to take all the risk. And if you have proven that your advertising works with a reasonable cost of acquisition and a good lifetime value, then you shouldn't need to rely on investors to fund your advertising, but you might need to adjust your planned growth rate.
The total size of any market or competitor is not a reliable indication of how your business will do. Investors know this. They want to see your own proof that you understand how to attract and retain customers. It doesn't matter what you're selling, mobile game subscriptions or something else.
I do agree with you that making lots of money so you have it to give away is often a better way to support charitable causes than trying to build a charity yourself.
I do however think you need to do some work on your own to perfect your sales process before any investor is going to believe your story.
You need a business plan first. Anything is possible, and you are correct to spotlight any key innovation you may offer. I put together a business plan for a mobile game company about 8 years ago. My interest was more in the how the technology could transcend other industries. I would not make the mistake of seeing your competition so one dimensional. You have a LOT of competition out there. The market has been saturated for the last decade, and the barriers to entry while low in terms of...you can go design a game...market it...build a gamer audience....at the same time the barriers are extremely high in that there are so many people doing just that. So you have to study the competition and figure out what you have that is unique and different. While its admirable you want to build something to create wealth for philanthropy....man..most investors sadly just don't care. Doesn't mean you should abandon this higher purpose, but most could care less...so you have to have a strong business plan and product. We had a board of advisors that had several of the top execs in the videogame industry on our board. My heart just was not in it, and I moved on. But I am happy to share my experience with that industry.