The market for virtual reality is not clearly defined. This can either suggest that the market is limited, or perhaps - and most people believe this to be the case - that the market and potential is limitless. Curious to hear about what entrepreneurs think about what industries will virtual reality disrupt in 2015?
A lot of big budget movies since 2009 have been shot in 3D even if they were not released in 3D http://www.realorfake3d.com/
the reason is that the studios are "futureproofing".. and running 2 cameras instead of one on the same dolly isn't that much more expensive if the 2nd camera is slaved to the first.
so 3D content isn't the issue from a film perspective. The real issue is the "immersive environment" - which is why I think AR is going to have to be the bridge.
Imagine a high end Jaguar coming with the HoloLens as part of the kit A hololens that puts up nav info and auto tracks driver alertness.
Or as a wharehouse management app - where each forklift drive has a HoloLens that routs him/her to the appropriate pick point.
and then of course the traditional uses such as in maintenance of complex machinery.
I can also see someone doing a PaintBall meets World Of Warcraft but where you carry your laptop in a backpack and have a "lightsaber" like weapon.