Oddly, there's something about the way this comment thread is designed (using the word intentionally) that makes is burdensome to reply when there are many points above to reply to.
Jessica is right on target when she reminds people that "design" is not necessarily aesthetics or "make it pretty" or "focused on product", as someone put it above. Design thinking, UX thinking, are all about solutions -- to correct another comment above. UX design is asking, "What problem does this solve, for whom, and how do we know that?" Eran must have run into a very limited set of designers if his experience has been "Are you producing a product that uses technology to solve a problem in unique or better way?If so, you're a tech entrepreneur. If you're selling a design service, it's non-tech." -- most of the most innovative mobile apps were built by people who are considered designers.
Brett also has a good point that UX people rarely make six figures just for interning and rarely have the ears of VCs who will fund a year of producing nothing for the public, or years with no profits, the way they do with engineers. This may be a vicious circle, or self-fulfilling prophecy.
In the last few years, I've met with a lot of founders and would-be founders. What mostly drove me away was their lack of interest in learning what a UX designer can and has been trained to do, or outright discounting of it. Too often I get (sorry, Robert) an earful of phrases they learned at b school -- sincere and passionate, but often just because they think they need to use words like "incentivize" to sound serious, rather than for good reason -- or the concern for selling over solving user problems. Or I get told, "I just need you to implement my vision/make my sketches look pretty" or some variant thereof.
The core of design and design thinking, what we know leads to better everything, is to take every decision (design or business) as an hypothesis, one that has to be tested against the real world. Do you think you have a great idea for a product? How do you know anyone else in the world would want this? How does this solve a problem for real people, or will delight people? UX design helps test and discover this. But you have to be willing to revise or let go of your vision, and look for a better one. That leads to a better product, but this is where designers find founders push way, way back, and so the designer can't do his or her job. I wrote about this athttp://boxesandarrows.com/we-dont-research-we-build
To be sure, there's frustration all around, and we could all do a better job of listening and understanding where the other person is coming from. But I can only make the case from one side, and raise awareness from one side, and try to do better each time myself.