Washington, District of Columbia, US

phillip's Skills
Product Management

About phillip

I've had a pretty amazing (and fortunately-timed) career building massively scalable services for consumers and businesses...e-commerce, security platforms, data mining and video streaming for AOL, super big financial services firms and media companies. I think I'm good at identifying great solutions to technical problems which have real market needs, and using this skillset I've been able to quickly build businesses (and a decent patent portfolio) from inception through sale. Because of my experience with both the business and technical sides of new ventures, I'm not just a nerd with software that goes 'boing' every five seconds -- I understand how to build technology that people want to use and are willing to pay for.

I think mobile is the future of all social/networked applications (duh) but I think there are some major problems (opportunities) that should be addressed to realize the full potential of mobile/local/social apps:

- Location awareness is crucial, but GPS location algorithms as implemented by developers using the SDKS provided by Apple and Google are terrible -- they're not accurate enough to automatically check you into a specific venue by address, or if you require lots of accuracy you burn out the phone battery in a few hours. I've built an algorithm that makes post-2009 iphones and android phones accurate to within 3 feet, and able to check people into specific venues automatically.

- Interactivity is required for mobile apps. Having a standalone app that interacts only through existing websites (like Facebook) doesn't engage a person as much as enabling interaction with other people directly. For example, if I go to Firefly festival this summer, I'd like to find my friends and meet up with them to catch the Killers at 9pm on such-and-such stage. But I don't want to do this via Facebook wall posts via Facebook mobile, do I?

- Local/Social/Mobile requires BOTH peer-to-peer and scalable centralized infrastructure. Most companies build things thinking they don't need both. Ever wonder why social apps are slow or lack interactivity on the same scale as Facebook via a web browser? This is part of the reason social apps tend to shy away from data-intensive interactivity.

I've fixed some major technical challenges with regards to maximizing location accuracy (patent pending and works on every post-2009 iphone and android phone with GPS), interactivity and scalability. I'd like to use these innovations for apps that are part of the next generation of mobile interactivity, and I have some specific ideas in mind leveraging my Facebook and iPhone developer knowledge (I'm a strong dev with both SDKs.)

I'm looking for people way smarter than me to help think through the consumer/business dynamics and business models. Should we build the app ourselves now, or license the technology to established players? I have prototypes and mock-ups but I want to ensure I'm not simply reassuring myself that I'm on the right path. If you're interested, let's talk!


Georgetown University


2000 - 2000