Steven Schkolne

Maywood, California, US

Computer Scientist on a Mission
Steven's Skills
Product Management

About Steven

here is my bio - only slightly out of date ;)

Steven Schkolne was born in Cape Town in 1976. He received his BS from Carnegie Mellon in Computer Engineering and his MS and PhD from Caltech in Computer Science. While at Caltech, he developed a system that blended computation with art, building a machine that allowed him to draw digital light sculptures by tracing shapes in free air with his hands.

He went on to teach software, media, and tech culture as faculty at CalArts while concurrently developing his fine art practice. He was a founding member of the NEEN group of artists who, during the dot-com era, proposed an innovative blending of traditional painting and computer programming. His interactive works have been shown by the Los Angeles County Museum of Art, Centro Cultural Candido Mendes (Rio de Janeiro), and Pool (Las Vegas). His internet-based work has been exhibited by Deitch Projects (New York), Rhizome (Los Angeles), The Mu Art Foundation (Eindhoven), Carusel (Helsinki), Electronic Orphanage (Los Angeles), and others.

These artistic achievements accompany many technical contributions. He has published numerous research findings in the field of Human-Computer Interface including contributions to SIGGRAPH and ACM CHI. He holds a U.S. patent for a virtual reality interface methodology.

His technical expertise has been utilized by companies such as BMW, Microsoft, and Disney. He has lectured at the Art Center Nabi (Seoul), Princeton, New York University, Brown University, KAIST (Daejeon), the Dagstuhl Institute, Art Center College of Design (Bonn), AIM@Shape (Darmstadt) and Caltech. He is currently the CEO of Vain Media, a Los Angeles agency that creates develops software, applications and high-tech solutions for clients like The Coca-Cola Company, Target, NBC, and Mattel.

Work Experience

Managing Director

Vain Media

January 2015 - December 2016