Syed Usman Ali Gillani

Islamabad, Pakistan

CEO at Five River Solutions
Syed Usman Ali's Skills
Game Architecture
Game AI
Game-Day Operations
Game Studies
Game-based Learning
Game Publishing
Game Scripting
Game Technology
Game Testing
Gameplay
Gameplay Programming
Android Games
Digital Games
In-game Advertising
Mobile Games
Mobile Game Development
Game Management
Game Design Documents
Game Design + Development
Strategy
Public Relations
Programming
User Experience
Product Management
Technical
Business Development
Background

Startup Experience

First time founder

Age Group

25-35

About Syed Usman Ali

An enthusiastic and passionate Game Engineer, having extreme interest in professional growth, leadership, teamwork, collaboration, and strive to bring creative and innovative projects to completion.

I am a hands-on, highly competent software engineer with 2 year experience programming and Mobile App Development across a variety of platforms. I have worked on numerous projects from concept to completion. A specialist in Game Development C Sharp and JavaScript, I take pride in coding to consistently high standards and regularly refresh my skills to ensure I keep up with ongoing developments.

Quote

I know I am some thing because God doesn't create garbage - Ibrahim Lincon

Work Experience

Game Developer

Skippy Apps

April 2014 - March 2015

Design, develop, modify, debug, review, test and document mobile games using Unity3D Game Engine with C# and UnityScript for various platforms. • Participate in game design approaches, design review and game play design. • Perform complex game design and implementation with minimal direction in a team oriented environment.

Team Lead

Jolta Technologies

May 2015 - December 2015

Working as Development Team Lead at Five River Solutions with the production teams such as the artists and game designers to insure the features’ integration and the identified gameplay mechanics. Responsibilities: - Program the game throughout the design phases, pre-production and production - Implement the game mechanics and the various aspects that affect the player’s experience - Integrate Third-party tools that improve and enhance end-user experience and save time - Develop user interfaces as required - Integrate the various modules such as Physics, Animations and Sound. - Define the technological issues related to the graphic production. - Participation in R&D to improve game controlls. - Participation in daily mentoring activities of fellow and junior resources. -Participation in the training of the junior developers -Quality Assurance of the games developed by junior developer.

Education

APCOMS

BS(Software Engineering)

2010 - 2014