Technology · Consumer Electronics

Virtual Reality or Holograms?

Katie Pang Financial Advisor at Aegon

January 23rd, 2015

Virtual Reality is becoming the next best thing especially in the gaming community but check this out...Microsoft's HoloLens >> http://www.theverge.com/2015/1/21/7868251/microsoft-hololens-hologram-hands-on-experience
I am so amazed by the HoloLens that I just want to hear what others have to say. 
Virtual Reality or Holograms? 

Jonathan

January 23rd, 2015

I'm an entrepreneurial software developer, and for the past six months I've been retooling my skills for the burgeoning of virtual reality (VR) and augmented reality (AR) applications. Emerging products like Oculus Rift (Facebook), GearVR (Samsung), and even Google Cardboard are VR head-mounted-displays (goggles) that give a fully immersive experience. 

Microsoft's HoloLens is AR, it's not fully immersive, that is, it shows 3D computer graphics superimposed on the real world. (Also it's not really "holograms", Microsoft has co-opted the term). From what I can tell, its much like the well funded stealth startup Magic Leap (http://www.magicleap.com)

Its exciting to see Microsoft will include the Holographic API into all Windows 10, so it'll be hardware independent and not only MS HoloLens but Oculus and the others could support it. That means every Windows machine (desktop and mobile) will be 3D VR/AR ready. Separate but related, browsers including Firefox are integrating WebGL so we'll see VR proliferate as easily as websites today (http://mozvr.com/posts/webvr-lands-in-nightly/)

While VR (and lesser extent AR) find their initial enthusiasts in the gaming community, the potential applications reach well beyond. For example, there are a number of virtual chat applications coming out (think 3D Second Life, or even just a Skype where you can look and move around the meeting "room"). More important, any application that presently might use 3D modeling and graphics will be so much more effective using this technology. This is just the very early beginnings and its here to stay. There are many entrepreneurial opportunities to monetize it. Cheers, Jon.

David Fox

January 23rd, 2015

It's real (virtually)... and going to skew our notion of what's real even more than it currently is.

Also check out Magic Leap (http://www.magicleap.com/) who raised $542M and have some sweet patents in play for how to alter the world once anything can be overlaid on our vision:

http://www.fastcodesign.com/3041174/48-crazy-ui-ideas-coming-from-the-500-million-stealth-startup-magic-leap

One of the biggest questions in my mind is when will this stuff progress from just being a novelty at-home thing like Kinect, 3D TV, game consoles, etc. and become a culturally accepted (if not mandated) overlay on everyday life? That's when the real fun begins.

Daniel McEnnis Researcher Consultant

January 23rd, 2015

From reading the article, they are using augmented reality, not holograms. If you have an interest in this space, Rainbows End by Verge is mandatory. His description of community driven multinationals with profit sharing are worth the price of the book itself. His description of what augmented reality can be are equally impressive. Eventually, mind-control interfaces with learned interaction will replace the current kludges. Daniel McEnnis CEO Research at Scale

Joanan Hernandez CEO & Founder at Mollejuo

January 26th, 2015

Katie,

As other members have said, HoloLens is augmented reality (AR) based, not hologram. Microsoft is using the term Hologram for marketing purposes (understandably so), however the way the device works, is purely AR.

From our part, we do AR, so naturally we are very exited by all these announcements! :-)

Cheers!